Learning Strategy and Theory

Integrating Game Elements in Language Learning (Rise 360 with theoretical layering)

This self-paced eLearning module applies research from cognitive science, motivation theory, and instructional design to address one of learning’s most persistent challenges: disengagement. Drawing on self-determination theory, cognitive load theory, and evidence-based gamification strategies, I designed this interactive experience to demonstrate how game mechanics can enhance attention, retention, and learner motivation. The course concludes with a set of ready-to-use techniques and curated digital tools—providing practical ways to integrate gamified methods into learning experiences across a variety of contexts.

ADDIE Model Interactive (Genially)

Grounded in instructional design theory, this interactive guide was created to address inconsistent development practices across our learning programs. As part of a broader solution to improve design efficiency, it helped cross-functional teams align on the ADDIE process. The visual format makes complex concepts accessible, reducing project delays and supporting better decision-making at every stage of development. This guide was one element of a larger initiative I led to improve design alignment and efficiency—combining visual learning aids with virtual workshops, role-based scenarios, and norm-establishing exercises for cross-functional teams.

Image of a computer displaying first slide of the project